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Racial Attributes

From Vanguard WikiSpheres

Starting at level 10, characters earn 20 bonus points that can be added to their attributes. Some are automatically assigned and the balance can be distributed as desired:

  • 6 points are automatically assigned, one to each attribute.
  • 4 points may be automatically assigned based on race as specified in the table, below.
  • The remaining 10 (or 14 for humans) points are available for manual distribution.
Racial Attribute Allocation
RACE STR CON DEX VIT WIS INT
Dark Elf 0 0 1 0 1 2
Dwarf 0 3 0 0 1 0
Gnome 0 1 0 0 0 3
Goblin 0 0 0 3 0 1
Half Elf 0 0 2 1 1 0
Halfling 0 0 3 0 1 0
High Elf 0 0 0 0 3 1
Kojani Human 0 0 0 0 0 0
Kurashasa 0 2 0 0 0 2
Lesser Giant 3 1 0 0 0 0
Mordebi Human 0 0 0 0 0 0
Orc 2 2 0 0 0 0
Qaliathari Human 0 0 0 0 0 0
Raki 0 0 1 2 0 1
Thestran Human 0 0 0 0 0 0
Varanjar 1 2 0 0 1 0
Varanthari 2 1 0 0 1 0
Vulmane 1 0 1 0 2 0
Wood Elf 0 0 2 2 0 0

The total number of manually distributed bonus points for each attribute is capped based on the current level of the character.

  • The non-human races may spend up to 4 bonus points per level over 9 in each attribute.
  • The human races may spend up to 5 bonus points per level in each attribute.

Bonus points need not be spent immediately. A level 50 Orc, for example, would have been able to spend up to 164 (4*(50-9)) bonus points in strength in addition to the 123 ((1+2)*(50-9) bonus points automatically assigned to strength; those 164 bonus points could be distributed 4 every level or in one or more larger chunks that don't violate the current level cap.


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